Energy!16 - 06
CityVille, FarmVille, Candy Crush,... they all have it. And now it is also available for your own Mafia game: energy!
With the use of 'Energy' you introduce a system in your mafia game that is used in many popular games: players have a limited amount of energy, and must carefully choose which game activities they perform with it. Through the control panel you can determine how much energy a player gets, and how quickly it is supplemented.
This extension makes your game exciting and tactical: commit a crime now, or just save up energy to murder that player later?? It's not about clicking to click, but about making the right choice each and every time! And because the energy is continuously being supplemented, your players will also stay longer in your game, and come back more often.
Only in June: available for free on the extensions page!
As from July 1st, this update will only be on sale for mafia coins.
Improved mass donations + better game balance16 - 04
Mass donations sometimes were inconvenient to use, especially if you wanted to donate multiple things at once. Nor was it always clear to members why they suddenly received money or credits, and sometimes there also was uncertainty about the maximum donation. Therefore, today we are launching the improved mass donations!
With this new update, you can now donate several items at once, and restrict your donations to specific groups of players (or skip these groups). You can also explain the reason for the mass donation. Your members will receive a private message concerning this donation, and will have 72 hours to view and accept it. In this way it is always clear what they have received, and why.
Make your game more balanced
We have noticed that some games become unbalanced because game owners make illogical combinations, or set every game option to the maximum.
Such a game with high amounts may seem fun, but quickly leads to a game that is hardly being played, since the non-adjustable options (such as crimes) barely yield anything.
Therefore, the maximum values that were causing the most imbalance have been adapted, and illogical combinations (such as land surface, which sometimes yielded more profit in one day than the the total purchase sum) have been excluded.
In this document you will find an overview of the changes, and a lot of tips on how to keep your game well balanced.
New updates18 - 03
Soon we will make some adjustments and give you a lot of tips on how to optimize your game balance. In the meantime, today we are launching the following updates:
Tax on donations
To reduce the amount of money being transferred to other players, you can choose to set a donation tax. With this tax, an adjustable percentage is being deducted from each donation.
Time game reset
Until now, you could only carry out a preplanned game reset at 3:00 at night. With this new adjustment you can choose when the game reset is carried out. For a smooth reset, it is still advisable to reset bigger games during off-peak hours.
Text on crew page
The text at the bottom of your game's crew page can now be adjusted via crew options.
In the settings of the red light district, you can now allow players to put their hookers back on the streets. Street Hookers bring in less money, but you may need them for certain other game components.
Better monitor your visitors? Then you can use the existing 'webmaster tools' extension to link your Google Analytics account to your Mafia game. It suffices to add your site in Analytics, and to enter the corresponding UA code in the admin panel.
Easter egg hunt
Soon it will be Easter, which means you can join the Easter egg hunt again with the Easter update. After purchase, from march 23 to 30 your players can again find Easter eggs on random pages. If you have purchased this update previously, the eggs will automatically reappear!