More energy!10 - 07
A frequently heard comment about the energy update was that the amount of Energy in some games was a bit too low. Energy is new, and a lot of players needed to get familiar with it. Afterwards it seems it isn't that bad.
However, we found some good ideas between your proposals! A couple of them were added to your game with this update. Now you can make more variations, and your players can get some additional energy in the middle of their play session.
But be careful: combine these changes with a lower maximum or a higher refill period to keep your game in balance!
The wheel of fortune update in your possession? Then you can also choose to add Energy as prize.
Do you have the rank management upgrade on your game? Then you can setup that your players get a free energy-refill when they reach a new rank.
Something extra for VIP members in your game? VIP management allows you to choose between faster refills or a higher maximum.
Still no energy on your game? Then you can buy this upgrade for 20 MC.
Energy!16 - 06
CityVille, FarmVille, Candy Crush,... they all have it. And now it is also available for your own Mafia game: energy!
With the use of 'Energy' you introduce a system in your mafia game that is used in many popular games: players have a limited amount of energy, and must carefully choose which game activities they perform with it. Through the control panel you can determine how much energy a player gets, and how quickly it is supplemented.
This extension makes your game exciting and tactical: commit a crime now, or just save up energy to murder that player later?? It's not about clicking to click, but about making the right choice each and every time! And because the energy is continuously being supplemented, your players will also stay longer in your game, and come back more often.
Only in June: available for free on the extensions page!
As from July 1st, this update will only be on sale for mafia coins.
Improved mass donations + better game balance16 - 04
Mass donations sometimes were inconvenient to use, especially if you wanted to donate multiple things at once. Nor was it always clear to members why they suddenly received money or credits, and sometimes there also was uncertainty about the maximum donation. Therefore, today we are launching the improved mass donations!
With this new update, you can now donate several items at once, and restrict your donations to specific groups of players (or skip these groups). You can also explain the reason for the mass donation. Your members will receive a private message concerning this donation, and will have 72 hours to view and accept it. In this way it is always clear what they have received, and why.
Make your game more balanced
We have noticed that some games become unbalanced because game owners make illogical combinations, or set every game option to the maximum.
Such a game with high amounts may seem fun, but quickly leads to a game that is hardly being played, since the non-adjustable options (such as crimes) barely yield anything.
Therefore, the maximum values that were causing the most imbalance have been adapted, and illogical combinations (such as land surface, which sometimes yielded more profit in one day than the the total purchase sum) have been excluded.
In this document you will find an overview of the changes, and a lot of tips on how to keep your game well balanced.